Scrum for Managers: Teaching Tips
The day builds from shared Scrum fluency to the leadership content, so resist compressing Modules 1 and 2 even for experienced rooms: the myths module in particular does the unfreezing that the later modules depend on. Weight the rest to the room: line and development managers get the most from The Manager's Changing Role and Leading Self-Managing Teams, while directors, executives, and PMO leaders get the most from Measuring Success and Leading the Transformation. The opening "What's in Your Backlog?" activity collects each attendee's challenges; keep those visible and return to them in the Your Roadmap section at the end of the day, where each attendee should leave with one concrete first step.
This course needs no technical setup: no laptops or tools beyond the courseware. The day is activity-based, with team activities and class discussions in every module; Delegation Poker works with printed cards or a show of fingers, and the values activities use the 1-2-4-all pattern, so form teams during the Introduction and keep them for the day. The discussions land best when attendees bring their own organization's metrics, policies, and delegation decisions into them. Each module ends with an optional five-minute quiz to confirm understanding.
